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- #SNES EMULATORS INPUT LAG UPDATE#
- #SNES EMULATORS INPUT LAG PC#
- #SNES EMULATORS INPUT LAG BLUETOOTH#
- #SNES EMULATORS INPUT LAG TV#
Therefore, I will describe my search for a comfortable setup specifically for this console. My searchesĪs a child, I had a Sega Mega Drive, it is her games that cause the strongest nostalgia. The raspberry pi emulator can have up to 150ms of delay in total.
#SNES EMULATORS INPUT LAG PC#
A well-tuned emulator on the PC adds 60-80ms of delay, depending on the emulated platform. The main thing to remember: original consoles had an average delay of 50 to 70ms, depending on the console and PAL / NTSC mode. I will not give here all the results of the measurements of the dude, who are interested in suggesting to get acquainted independently.
#SNES EMULATORS INPUT LAG UPDATE#
This should be taken into account, since the time between frames cannot be less than these values, which means that events occurring during the frame update period on the monitor will be rounded to the last frame. For example, for an operating mode of 30fps, one frame of the monitor will be 33ms, and for 60fps - 17ms.
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It is also important to consider the frame rate at which the monitor and computer are running. The phone camera takes pictures at 240fps.
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Start of animation on the screen after 24 frames (100 milliseconds) USB gamepad with a soldered LED to record the moment the button was pressed I consider his studies to be the most complete and objective. The LED lights up in nanoseconds, which allows you to accurately capture the moment of pressing.īrunnis from the libretro project forum has done a lot of research on input lag. To accurately record the moment of pressing, you can solder the LED to the contacts of the button, which will light up at the time of pressing. Modern smartphones easily shoot video at 240 FPS or more, which is quite enough for measurements. The most affordable way to measure the delay is to record on the video screen and the moment you press the joystick button. For my measurements, I will use it, since it immediately works on macOS without perdoling with gamepad settings. It is inferior in capabilities to RetroArch, but for my taste it is much more convenient to use. Out of the box, it supports playstation 4 gamepads via bluetooth. It supports most popular consoles and has a convenient game gallery sorted by platform. Very convenient and simple emulator for macOS. Based on it, the popular Recallox distribution kit is made. It works on desktop OS Windows, Linux, MacOS and on modern consoles Xbox, Android, PlayStation2 / 3/4 / Vita, Nintendo Wii / Switch and others. Able to emulate PlayStation1, SNES, NES, GameBoy, Sega Genesis / CD and other consoles. For this, emulators of popular consoles that run on regular X86 or ARM computers are used. For example, if connected to a loaded USB bus, via Bluetooth, etc.Įveryone wants to play on modern hardware, normal TVs and monitors with HDMI, and also run all possible games on one device.
#SNES EMULATORS INPUT LAG TV#
#SNES EMULATORS INPUT LAG BLUETOOTH#
TL DR The article describes the known input lag problem, which manifests itself when trying to play old games on modern hardware: emulators of retro consoles, bluetooth gamepads, etc.